TY - GEN N2 - Interactive by nature, the presenters will demonstrate active graphic facilitation, engaging the participants in a co-creation of two posters that outlines the argument for use of visuals in academic settings (Creating the Why). Participants will practice drawing basic icons on small- and large-scale paper and sharing images with co-participants for feedback. Finally, participants will play a "rapid-draw" game and participate in a gallery walk of their own large-scale work. This workshop will provide participants with basic skills of visual language they can use to create deeper understanding of complex concepts with their students through active practice. DO - 10.6083/bpxhc41291 DO - doi AB - Interactive by nature, the presenters will demonstrate active graphic facilitation, engaging the participants in a co-creation of two posters that outlines the argument for use of visuals in academic settings (Creating the Why). Participants will practice drawing basic icons on small- and large-scale paper and sharing images with co-participants for feedback. Finally, participants will play a "rapid-draw" game and participate in a gallery walk of their own large-scale work. This workshop will provide participants with basic skills of visual language they can use to create deeper understanding of complex concepts with their students through active practice. AD - Oregon Health and Science University AD - Oregon Health and Science University AD - Oregon Health and Science University T1 - Powerful communication through basic graphics: use graphic facilitation to deepen understanding, build cognitive skills, expand educational equity, and add an element of play to learning environments in healthcare DA - 2023-07-19 AU - Richardson, Judy AU - Walter, Jessica AU - McGhean, Megan L1 - https://digitalcollections.ohsu.edu/record/41291/files/Abstract_SEE2023_RichardsonJudy.pdf PB - Oregon Health and Science University LA - eng PY - 2023-07-19 ID - 41291 L4 - https://digitalcollections.ohsu.edu/record/41291/files/Abstract_SEE2023_RichardsonJudy.pdf KW - Gamification KW - visual language KW - graphics KW - graphic facilitation KW - advancing diversity, equity and inclusion in health sciences education TI - Powerful communication through basic graphics: use graphic facilitation to deepen understanding, build cognitive skills, expand educational equity, and add an element of play to learning environments in healthcare Y1 - 2023-07-19 L2 - https://digitalcollections.ohsu.edu/record/41291/files/Abstract_SEE2023_RichardsonJudy.pdf LK - https://digitalcollections.ohsu.edu/record/41291/files/Abstract_SEE2023_RichardsonJudy.pdf UR - https://digitalcollections.ohsu.edu/record/41291/files/Abstract_SEE2023_RichardsonJudy.pdf ER -