TY - GEN N2 - Physicians have double the risk of death by suicide as compared to the general population, and suicide is the only cause of death in physicians that is more frequent than it is in non-physicians. Burnout has been noted to be a risk factor for suicide in physicians and is exacerbated by lack of control, lack of meaning in work, and low resource availability. Although these statistics are alarming, we firmly believe that 'engagement is the antithesis of burnout.' One way that we know can help with engagement is by cultivating community. The goal of our project is to cultivate community within the surgical department via the 'gamification' of surgical training. 'Gamification' has been a trending topic in education literature and has started to be studied in resident education, with promising results showing improved outcomes with gamification of existing structures. DO - 10.6083/bpxhc42990 DO - doi AB - Physicians have double the risk of death by suicide as compared to the general population, and suicide is the only cause of death in physicians that is more frequent than it is in non-physicians. Burnout has been noted to be a risk factor for suicide in physicians and is exacerbated by lack of control, lack of meaning in work, and low resource availability. Although these statistics are alarming, we firmly believe that 'engagement is the antithesis of burnout.' One way that we know can help with engagement is by cultivating community. The goal of our project is to cultivate community within the surgical department via the 'gamification' of surgical training. 'Gamification' has been a trending topic in education literature and has started to be studied in resident education, with promising results showing improved outcomes with gamification of existing structures. AD - Oregon Health and Science University T1 - The gamification of a surgical department: a novel wellness initiative ED - Cook, Mackenzie ED - Mentor DA - 2024 AU - Loss, Lindsey L1 - https://digitalcollections.ohsu.edu/record/42990/files/Abstract_SEE2024_LossLindsey.pdf PB - Oregon Health and Science University LA - eng PY - 2024 ID - 42990 L4 - https://digitalcollections.ohsu.edu/record/42990/files/Abstract_SEE2024_LossLindsey.pdf KW - Internship and Residency KW - Gamification KW - Loneliness KW - Mentors KW - Interpersonal Relations KW - Morale KW - Workplace KW - wellness KW - team building TI - The gamification of a surgical department: a novel wellness initiative Y1 - 2024 L2 - https://digitalcollections.ohsu.edu/record/42990/files/Abstract_SEE2024_LossLindsey.pdf LK - https://digitalcollections.ohsu.edu/record/42990/files/Abstract_SEE2024_LossLindsey.pdf UR - https://digitalcollections.ohsu.edu/record/42990/files/Abstract_SEE2024_LossLindsey.pdf ER -